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		<title>RealObjects edit-on Pro 5 Licensing FAQs</title>
		<link>http://www.realobjects.com/</link>
		<description>RealObjects edit-on Pro 5 Licensing FAQs</description>
		<language>en</language>
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			<title>RealObjects edit-on Pro 5 Licensing FAQs</title>
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			<description>RealObjects edit-on Pro 5 Licensing FAQs</description>
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		<lastBuildDate>Tue, 03 May 2005 15:51:00 +0200</lastBuildDate>
		
		
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			<title>5.8 I forgot to extend the optional 1 Year Support &amp; Maintenance subscription within the permitted time. What are the costs to do so now?</title>
			<link>http://www.realobjects.com/support/edit-on-pro/faqs/licensing/licensing-faq/archive/2005/may/03/article/58-i-forgot-to-extend-the-optional-1-year-support-maintenance-subscription-within-the-permitted-t/</link>
			<description>The &quot;reactivation&quot; of the 1 Year Support &amp; Maintenance subscription can not be done at...</description>
			<content:encoded><![CDATA[<p></p><div><div><div>The &quot;reactivation&quot; of the 1 Year Support &amp; Maintenance subscription can not be done at the&nbsp;regular subscription price. It requires the purchase of&nbsp;the upgrade package as well - even if you are&nbsp;already using the&nbsp;latest major version because a valid subscription&nbsp;also includes the option to&nbsp;receive any&nbsp;available&nbsp;future major version during the subscription period free of charge.<p>&nbsp;</p></div><div>For example: If you forgot&nbsp;to extend the subscription of your 1 CPU License within the permitted time, the &quot;reactivation&quot; of the subscription would cost 1.670,00 EUR/2.190,00 USD. After the &quot;reactivation&quot; of the subscription, the upgrade to the current or future major version (if available) could be done immediately or within the subscription period, which will last for one full year from the date of purchase.<p>&nbsp;</p></div><div>After you have purchased the &quot;reactivation&quot; (= 1 Year Support &amp; Maintenance subscription + the option to upgrade&nbsp;any time during the subscription period) you will receive an updated license key with the&nbsp;new subscription expiration date.</div></div></div></span></p><div align="left" dir="ltr"><div align="left" dir="ltr"><div align="left" dir="ltr">&nbsp;</div></div></div><p>&nbsp;</p>]]></content:encoded>
			<category>Miscellaneous</category>
			
			<author>melanie.bachelier@realobjects.com</author>
			<pubDate>Tue, 03 May 2005 15:51:00 +0200</pubDate>
			
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			<title>5.6 Is it possible to include the prefixes &quot;http://&quot; and &quot;/&quot; in a server name?</title>
			<link>http://www.realobjects.com/support/edit-on-pro/faqs/licensing/licensing-faq/archive/2005/may/03/article/56-is-it-possible-to-include-the-prefixes-http-and-in-a-server-name/</link>
			<description>No, the prefixes &quot;http://&quot; and &quot;/&quot; only complete an URL and are not allowed as part of an edit-on...</description>
			<content:encoded><![CDATA[<p>No, the prefixes &quot;http://&quot; and &quot;/&quot; only complete an URL and are not allowed as part of an edit-on Pro server name. It is also not possible to include a path indication (e.g. www.realobjects.com/liveserver) or port number (e.g. www.realobjects.com:8080) in the license key.</p>]]></content:encoded>
			<category>Miscellaneous</category>
			
			<author>melanie.bachelier@realobjects.com</author>
			<pubDate>Tue, 03 May 2005 15:49:00 +0200</pubDate>
			
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		<item>
			<title>5.7 What is the advantage of the 1 Year Support and Maintenance subscription?</title>
			<link>http://www.realobjects.com/support/edit-on-pro/faqs/licensing/licensing-faq/archive/2005/may/03/article/57-what-is-the-advantage-of-the-1-year-support-and-maintenance-subscription/</link>
			<description>The 1 Year Support &amp; Maintenance subscription is included for the first year and entitles you...</description>
			<content:encoded><![CDATA[<p>The <b>1 Year Support &amp; Maintenance</b> subscription is included for the first year and entitles you to receive priority technical support and all maintenance releases or updates or upgrades for the duration of the support period. It is optional for year 2 and beyond. You can renew the 1 Year Support &amp; Maintenance until the end of the subscription period. The cost of renewing is 30% of the software license fee on the renewal date.</p>]]></content:encoded>
			<category>Miscellaneous</category>
			
			<author>melanie.bachelier@realobjects.com</author>
			<pubDate>Tue, 03 May 2005 15:49:00 +0200</pubDate>
			
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			<title>5.5 Do I need to renew my software support and maintenance subscription to prevent my edit-on Pro License from expiring?</title>
			<link>http://www.realobjects.com/support/edit-on-pro/faqs/licensing/licensing-faq/archive/2005/may/03/article/55-do-i-need-to-renew-my-software-support-and-maintenance-subscription-to-prevent-my-edit-on-pro-li/</link>
			<description>No, the edit-on Pro software comes with a perpetual license. So, the right to use edit-on Pro will...</description>
			<content:encoded><![CDATA[<p>No, the edit-on Pro software comes with a perpetual license. So, the right to use edit-on Pro will never expire. The <b>1 Year Support &amp; Maintenance</b> subscription is included for the first year and entitles you to receive priority technical support and all maintenance releases or updates or upgrades for the duration of the support period. It is optional for year 2 and beyond. You can renew the 1 Year Support &amp; Maintenance until the end of the subscription period. The cost of renewing is 30% of the software license fee on the renewal date.</p>]]></content:encoded>
			<category>Miscellaneous</category>
			
			<author>melanie.bachelier@realobjects.com</author>
			<pubDate>Tue, 03 May 2005 15:48:00 +0200</pubDate>
			
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			<title>5.4 Is it possible to use a wildcard (*) within a server name?</title>
			<link>http://www.realobjects.com/support/edit-on-pro/faqs/licensing/licensing-faq/archive/2005/may/03/article/54-is-it-possible-to-use-a-wildcard-within-a-server-name/</link>
			<description>No, server names with wildcards can not be included in the edit-on Pro license key file. For...</description>
			<content:encoded><![CDATA[<p>No, server names with wildcards can not be included in the edit-on Pro license key file. For example, if you want to use edit-on Pro on various servers in the domain realobjects.com, you have to provide the full name of each sever: live.realobjects.com, test.realobjects.com and dev.realobjects.com, instead of *.realobjects.com.</p>]]></content:encoded>
			<category>Miscellaneous</category>
			
			<author>melanie.bachelier@realobjects.com</author>
			<pubDate>Tue, 03 May 2005 15:47:00 +0200</pubDate>
			
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			<title>5.3 What is a server name?</title>
			<link>http://www.realobjects.com/support/edit-on-pro/faqs/licensing/licensing-faq/archive/2005/may/03/article/53-what-is-a-server-name/</link>
			<description>A server name is the name that the edit-on Pro user/author types within the browser to call/load...</description>
			<content:encoded><![CDATA[<p>A server name is the name that the edit-on Pro user/author types within the browser to call/load the applet. For example, the applet is hosted on the Intranet server <strong>dev.realobjects.com</strong>. The IP number of this server is <strong>195.125.217.118</strong>, while the server is also known under the abbreviation <strong>snoopy</strong>. As part of a web-based application, the applet will be called/loaded through the ASP-page <em>input.asp</em>.<br /><br />If you want to call/load the applet via browser by typing <em>http:/dev.realobjects.com/input.asp</em>, <strong>dev.realobjects.com</strong> has to be included in the edit-on Pro license key. In case you want to call/load the applet via <em>http/195.125.217.118/input.asp</em> and/or <em>http/snoopy/input.asp</em>, <strong>195.125.217.118</strong> and/or <strong>snoopy</strong> has to be included in the license key as well.<br /><br />The server name can also be a fully-qualified domain name (FQDN) which is that portion of an Internet Uniform Resource Locator (URL) that fully identifies the server program that an Internet request is addressed to. It consists of a host and domain name, including top-level domain. For example, <strong>www.realobjects.com</strong> is a fully-qualified domain name. <strong>www</strong> is the host, <strong>realobjects</strong> is the second-level domain, and <strong>.com</strong> is the top level domain. A FQDN always starts with a host name and continues all the way up to the top-level domain name, so <strong>www.dev.realobjects.com</strong> is also a FQDN. Referring to an Intranet scenario, <strong>dev.realobjects.com</strong> is also known as FQDN.<br /><br />The prefixes &quot;http://&quot; and &quot;/&quot; only complete the URL and are not allowed as part of an edit-on Pro server name. It is also not possible to include a path indication (e.g. www.realobjects.com/liveserver) or port number (e.g. www.realobjects.com:8080) in the license key.<br /><br />Please note, the applet will run on any machine (e.g. a workstation/notebook with IIS or Personal Web Server) under &quot;http:/localhost&quot;. So, those machines do not have to be included in the license key. Just provide the names of real live, test, deployment etc. servers.<br /><br /><strong>Don't worry if you are unsure about the names of the machines edit-on Pro will run on. We will of course extend/change the server names upon your request later on. To do so just use the <a href="support/edit-on-pro/overview/change-license-key/" target="_top" >Change License Key</a> online form within the &quot;Support&quot; area of our website.</strong></p>]]></content:encoded>
			<category>Miscellaneous</category>
			
			<author>melanie.bachelier@realobjects.com</author>
			<pubDate>Tue, 03 May 2005 15:38:00 +0200</pubDate>
			
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			<title>5.2 How do I get my license after I purchased it?</title>
			<link>http://www.realobjects.com/support/edit-on-pro/faqs/licensing/licensing-faq/archive/2005/may/03/article/52-how-do-i-get-my-license-after-i-purchased-it/</link>
			<description>Together with the download URL for the edit-on Pro installation package you will receive (by...</description>
			<content:encoded><![CDATA[<p>Together with the download URL for the edit-on Pro installation package you will receive (by e-mail) an unlock key file (licensekey.xml) that enables the use of the editor on all of the licensed servers. Please note, you will not receive any boxed version, CD-ROM etc.</p><p>The license key file has to be copied into the applet directory of the licensed servers. Within the &quot;Purchasing Wizard&quot; and/or the online order form (ShareIt.com) you will find a special field which allows you to provide those server <a href="support/edit-on-pro/faqs/licensing/licensing-faq/archive/2005/may/03/article/53-what-is-a-server-name/" text="server names">server names</a>.<br /><br /><br /></p><p><strong>When purchasing a license through our online software distributor ShareIt</strong></p><p>Attached to above mentioned e-mail you will receive a delivery note (PDF). You will not receive an invoice from RealObjects, but you can get it from ShareIt. For assistance with your order, please visit <a href="http://www.shareit.com/ccc" target="_blank" >http://www.shareit.com/ccc</a>. The following services are available:</p><ul><li>Print an invoice</li><li>Contact customer service representatives</li><li>Get answers to general questions</li></ul><p><strong><br /><br />When purchasing an license directly from RealObjects, e.g. by sending a PO</strong></p><p>Attached to the above mentioned e-mail you will receive a copy of the invoice (PDF) while the original invoice will be sent by postal/air mail. You can then transfer the invoice amount or send us a check.</p>]]></content:encoded>
			<category>Miscellaneous</category>
			
			<author>melanie.bachelier@realobjects.com</author>
			<pubDate>Tue, 03 May 2005 15:37:00 +0200</pubDate>
			
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			<title>5.1 I want to purchase an edit-on Pro license, but I am not sure about the server names. What can I do?</title>
			<link>http://www.realobjects.com/support/edit-on-pro/faqs/licensing/licensing-faq/archive/2005/may/03/article/51-i-want-to-purchase-an-edit-on-pro-license-but-i-am-not-sure-about-the-server-names-what-can-i/</link>
			<description>If you are not sure about the server names, just provide us the URL of your website. We will use...</description>
			<content:encoded><![CDATA[<p>If you are not sure about the <a href="support/edit-on-pro/faqs/licensing/licensing-faq/archive/2005/may/03/article/53-what-is-a-server-name/" text="server names">server names</a>, just provide us the URL of your website. We will use the URL as server name first. Later on you can still request license key changes by using our online &quot;<a href="support/edit-on-pro/overview/change-license-key/" target="_top" >Change License Key</a>&quot; form.</p>]]></content:encoded>
			<category>Miscellaneous</category>
			
			<author>melanie.bachelier@realobjects.com</author>
			<pubDate>Tue, 03 May 2005 15:35:00 +0200</pubDate>
			
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			<title>4.3 Does an Enterprise Site License cover a scenario through which I provide edit-on Pro functionality to end-users under an ASP scheme, either free-of-charge or at cost?</title>
			<link>http://www.realobjects.com/support/edit-on-pro/faqs/licensing/licensing-faq/archive/2005/may/03/article/43-does-an-enterprise-site-license-cover-a-scenario-through-which-i-provide-edit-on-pro-functionali/</link>
			<description>No, as an ASP you have to purchase a appropriate CPU License.</description>
			<content:encoded><![CDATA[<p>No, as an ASP you have to purchase a appropriate CPU License.</p>]]></content:encoded>
			<category>Application Service Provider (ASP)</category>
			
			<author>melanie.bachelier@realobjects.com</author>
			<pubDate>Tue, 03 May 2005 15:33:00 +0200</pubDate>
			
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			<title>4.2 I am an Application Service Provider and want to buy edit-on Pro. Which license do I need?</title>
			<link>http://www.realobjects.com/support/edit-on-pro/faqs/licensing/licensing-faq/archive/2005/may/03/article/42-i-am-an-application-service-provider-and-want-to-buy-edit-on-pro-which-license-do-i-need/</link>
			<description>The CPU license matches the needs of an Application Service Provider. It is the only license that...</description>
			<content:encoded><![CDATA[<p>The CPU license matches the needs of an Application Service Provider. It is the only license that enables you to provide edit-on Pro functionality to different organizations/companies/firms/individuals who might be your customers. For detailed info please review the CPU License FAQs as well as the &quot;CPU definition&quot; within the <a href="fileadmin/products/eop5/license.pdf" target="_blank" >edit-on Pro Software License Agreement</a>.</p>]]></content:encoded>
			<category>Application Service Provider (ASP)</category>
			
			<author>melanie.bachelier@realobjects.com</author>
			<pubDate>Tue, 03 May 2005 15:32:00 +0200</pubDate>
			
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			<title>4.1 What is an ASP?</title>
			<link>http://www.realobjects.com/support/edit-on-pro/faqs/licensing/licensing-faq/archive/2005/may/03/article/41-what-is-an-asp/</link>
			<description>An ASP is a service firm which deploys, manages, and delivers application capabilities to multiple...</description>
			<content:encoded><![CDATA[<p>An ASP is a service firm which deploys, manages, and delivers application capabilities to multiple entities from a data center, across a wide area network, and/or through centrally-located server(s) in a &quot;rental&quot; or lease agreement, free-of-charge or at cost.</p>]]></content:encoded>
			<category>Application Service Provider (ASP)</category>
			
			<author>melanie.bachelier@realobjects.com</author>
			<pubDate>Tue, 03 May 2005 15:28:00 +0200</pubDate>
			
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			<title>3.4 What is the difference in the license key when purchasing an edit-on Pro license for a customer?</title>
			<link>http://www.realobjects.com/support/edit-on-pro/faqs/licensing/licensing-faq/archive/2005/may/03/article/34-what-is-the-difference-in-the-license-key-when-purchasing-an-edit-on-pro-license-for-a-customer/</link>
			<description>Within the &quot;Licensed for:&quot; field of the edit-on Pro &quot;Info/About&quot; box following is written:...</description>
			<content:encoded><![CDATA[<p>Within the &quot;Licensed for:&quot; field of the edit-on Pro &quot;Info/About&quot; box following is written: &quot;Licensed for: <em>yourcustomername</em> or <em>yourcustomerurl</em> &ndash; provided by <em>yourname</em>&quot;. To retrieve this information press the &quot;i&quot; button within the editor's toolbar. The term &quot;provided by&hellip;..&quot; means that you provided the license to the customer who is the licensee.</p>]]></content:encoded>
			<category>System Integrator</category>
			
			<author>melanie.bachelier@realobjects.com</author>
			<pubDate>Tue, 03 May 2005 15:27:00 +0200</pubDate>
			
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			<title>3.5 I am a system integrator/VAR and want to buy an edit-on Pro license for my customer. Am I, as integrator, also licensed to use the editor?</title>
			<link>http://www.realobjects.com/support/edit-on-pro/faqs/licensing/licensing-faq/archive/2005/may/03/article/35-i-am-a-system-integratorvar-and-want-to-buy-an-edit-on-pro-license-for-my-customer-am-i-as-in/</link>
			<description>As system integrator/VAR or similar, you are allowed to use the editor in your development...</description>
			<content:encoded><![CDATA[<p>As system integrator/VAR or similar, you are allowed to use the editor in your development environment e.g. if you want to test or develop for your customer in-house. However, your customer is the licensee. So, only your customer is licensed to use edit-on Pro in the production environment. You have to provide the customer's name, as the name will be mentioned in the edit-on Pro license key.</p>]]></content:encoded>
			<category>System Integrator</category>
			
			<author>melanie.bachelier@realobjects.com</author>
			<pubDate>Tue, 03 May 2005 15:27:00 +0200</pubDate>
			
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			<title>3.3 Can the names of my servers be included in my customer's license key?</title>
			<link>http://www.realobjects.com/support/edit-on-pro/faqs/licensing/licensing-faq/archive/2005/may/03/article/33-can-the-names-of-my-servers-be-included-in-my-customers-license-key/</link>
			<description>Yes, but only for test and development purposes (e.g. to develop in-house), not for production...</description>
			<content:encoded><![CDATA[<p>Yes, but only for test and development purposes (e.g. to develop in-house), not for production purposes.</p>]]></content:encoded>
			<category>System Integrator</category>
			
			<author>melanie.bachelier@realobjects.com</author>
			<pubDate>Tue, 03 May 2005 15:26:00 +0200</pubDate>
			
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			<title>3.2 Am I allowed to distribute the users of an Enterprise Site License to different customers?</title>
			<link>http://www.realobjects.com/support/edit-on-pro/faqs/licensing/licensing-faq/archive/2005/may/03/article/32-am-i-allowed-to-distribute-the-users-of-an-enterprise-site-license-to-different-customers/</link>
			<description>No, the edit-on Pro Enterprise Site License is valid for one organization/company/firm (= licensee)...</description>
			<content:encoded><![CDATA[<p>No, the edit-on Pro Enterprise Site License is valid for one organization/company/firm (= licensee) only. So, for each of your customers you have to purchase an individual Enterprise Site License.</p>]]></content:encoded>
			<category>System Integrator</category>
			
			<author>melanie.bachelier@realobjects.com</author>
			<pubDate>Tue, 03 May 2005 15:25:00 +0200</pubDate>
			
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			<title>3.1 As a system integrator, can I purchase an edit-on Pro license for my customer?</title>
			<link>http://www.realobjects.com/support/edit-on-pro/faqs/licensing/licensing-faq/archive/2005/may/03/article/31-as-a-system-integrator-can-i-purchase-an-edit-on-pro-license-for-my-customer/</link>
			<description>Yes, this is what many RealObjects customers do. You just have to provide the full name or website...</description>
			<content:encoded><![CDATA[<p>Yes, this is what many RealObjects customers do. You just have to provide the full name or website URL of your customer, who is the licensee. Within the purchase order form (PDF) or the online order form (ShareIt.com) you will even find a special field which allows you to indicate the customer&rsquo;s name.</p>]]></content:encoded>
			<category>System Integrator</category>
			
			<author>melanie.bachelier@realobjects.com</author>
			<pubDate>Tue, 03 May 2005 15:23:00 +0200</pubDate>
			
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			<title>2.8 Is the CPU License restricted to a server, server name, IP, URL or domain?</title>
			<link>http://www.realobjects.com/support/edit-on-pro/faqs/licensing/licensing-faq/archive/2005/april/22/article/28-is-the-cpu-license-restricted-to-a-server-server-name-ip-url-or-domain/</link>
			<description>No, only the number of production CPUs is relevant. You just have to make sure that the appropriate...</description>
			<content:encoded><![CDATA[<p>No, only the number of production CPUs is relevant. You just have to make sure that the appropriate number of production CPUs is licensed. Therefore, you can provide more than one server name, IP or domain.</p>]]></content:encoded>
			<category>CPU License</category>
			
			<author>melanie.bachelier@realobjects.com</author>
			<pubDate>Fri, 22 Apr 2005 17:50:00 +0200</pubDate>
			
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			<title>2.7 How about my test and development servers?</title>
			<link>http://www.realobjects.com/support/edit-on-pro/faqs/licensing/licensing-faq/archive/2005/april/22/article/27-how-about-my-test-and-development-servers/</link>
			<description>Generally the names of test and development servers can be included in the license key file...</description>
			<content:encoded><![CDATA[<p>Generally the names of test and development servers can be included in the license key file free-of-charge, but only as long as they are used to develop and test the integration of edit-on Pro into your application, and not for the creation or development of content.</p><p>If your development or test server is used productively, e.g. if you insert data on your development or test server first, then just update your live server, the development or test server has to be separately licensed. Within the &quot;Purchasing Wizard&quot; you will find special fields which allow you to indicate the <a href="support/edit-on-pro/faqs/licensing/licensing-faq/archive/2005/may/03/article/53-what-is-a-server-name/" text="server names">server names</a> for production as well as test/development servers.</p>]]></content:encoded>
			<category>CPU License</category>
			
			<author>melanie.bachelier@realobjects.com</author>
			<pubDate>Fri, 22 Apr 2005 17:48:00 +0200</pubDate>
			
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			<title>2.5 Which users/authors are allowed to access the editor?</title>
			<link>http://www.realobjects.com/support/edit-on-pro/faqs/licensing/licensing-faq/archive/2005/april/22/article/25-which-usersauthors-are-allowed-to-access-the-editor/</link>
			<description>As mentioned in the edit-on Pro licensing terms, the CPU License is valid for only one...</description>
			<content:encoded><![CDATA[As mentioned in the edit-on Pro licensing terms, the CPU License is valid for only one organization/company/firm (= licensee). However, the users/authors do not have to belong to the organization/company/firm.]]></content:encoded>
			<category>CPU License</category>
			
			<author>melanie.bachelier@realobjects.com</author>
			<pubDate>Fri, 22 Apr 2005 17:47:00 +0200</pubDate>
			
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			<title>2.6 When purchasing a CPU License, who is the licensee?</title>
			<link>http://www.realobjects.com/support/edit-on-pro/faqs/licensing/licensing-faq/archive/2005/april/22/article/26-when-purchasing-a-cpu-license-who-is-the-licensee/</link>
			<description>As mentioned in the edit-on Pro licensing terms, the CPU License is licensed to only one...</description>
			<content:encoded><![CDATA[As mentioned in the edit-on Pro licensing terms, the CPU License is licensed to only one organization/company/firm (= licensee). However, as licensee you can also offer edit-on Pro functionality to users/authors who do not belong to your organization/company/firm or on a public/anonymous website. Every user can see the name of the licensee in the &quot;License for:&quot; field of the edit-on Pro &quot;Info/About&quot; box. To retrieve this information press the &quot;i&quot; button within the editor's toolbar.]]></content:encoded>
			<category>CPU License</category>
			
			<author>melanie.bachelier@realobjects.com</author>
			<pubDate>Fri, 22 Apr 2005 17:47:00 +0200</pubDate>
			
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			<title>2.3 How do I determine the number of CPU licenses needed?</title>
			<link>http://www.realobjects.com/support/edit-on-pro/faqs/licensing/licensing-faq/archive/2005/april/22/article/23-how-do-i-determine-the-number-of-cpu-licenses-needed/</link>
			<description>One CPU license is required for each CPU of the server(s) running your application/system which...</description>
			<content:encoded><![CDATA[One CPU license is required for each CPU of the server(s) running your application/system which embeds edit-on Pro. It does not matter how edit-on Pro is technically separated from your application/system. Regardless of where or how edit-on Pro is loaded, all CPUs that serve  the application/system which embeds edit-on Pro have to be licensed. For detailed information please review the &quot;CPU definition&quot; within the <a href="fileadmin/products/eop5/license.pdf" target="_blank" >edit-on Pro Software License Agreement</a>.]]></content:encoded>
			<category>CPU License</category>
			
			<author>melanie.bachelier@realobjects.com</author>
			<pubDate>Fri, 22 Apr 2005 17:46:00 +0200</pubDate>
			
		</item>
		
		<item>
			<title>2.4 What is the advantage of the CPU License in contrast to the Enterprise Site License?</title>
			<link>http://www.realobjects.com/support/edit-on-pro/faqs/licensing/licensing-faq/archive/2005/april/22/article/24-what-is-the-advantage-of-the-cpu-license-in-contrast-to-the-enterprise-site-license/</link>
			<description>The CPU License provides the most flexibility. After licensing all production CPUs, the CPU License...</description>
			<content:encoded><![CDATA[The CPU License provides the most flexibility. After licensing all production CPUs, the CPU License can be used in almost any scenario, whether or not the users belong to your organization/company, and whether or not the application is used in an Intranet, Internet or public/anonymous website environment. Even Application Service Providers (ASPs) can use the CPU License to offer edit-on Pro functionality to their customers.]]></content:encoded>
			<category>CPU License</category>
			
			<author>melanie.bachelier@realobjects.com</author>
			<pubDate>Fri, 22 Apr 2005 17:46:00 +0200</pubDate>
			
		</item>
		
		<item>
			<title>2.2 With the exception of the number of CPU, is there any other restriction when using the CPU License?</title>
			<link>http://www.realobjects.com/support/edit-on-pro/faqs/licensing/licensing-faq/archive/2005/april/22/article/22-with-the-exception-of-the-number-of-cpu-is-there-any-other-restriction-when-using-the-cpu-licen/</link>
			<description>No, a CPU license includes access for an unlimited number of users to connect from either inside...</description>
			<content:encoded><![CDATA[No, a CPU license includes access for an unlimited number of users to connect from either inside the corporate local area network (LAN), wide area network (WAN), or outside the firewall. For detailed information please review the &quot;CPU definition&quot; within the <a href="fileadmin/products/eop5/license.pdf" target="_blank" >edit-on Pro Software License Agreement</a>.]]></content:encoded>
			<category>CPU License</category>
			
			<author>melanie.bachelier@realobjects.com</author>
			<pubDate>Fri, 22 Apr 2005 17:45:00 +0200</pubDate>
			
		</item>
		
		<item>
			<title>2.1 What does &quot;CPU&quot; mean?</title>
			<link>http://www.realobjects.com/support/edit-on-pro/faqs/licensing/licensing-faq/archive/2005/april/22/article/21-what-does-cpu-mean/</link>
			<description>CPU means processor. So, for a server with two processors you need a 2 CPU License. The CPU License...</description>
			<content:encoded><![CDATA[CPU means processor. So, for a server with two processors you need a 2 CPU License. The CPU License is valid for one CPU, and licenses for additional CPUs can be bought in license packs with one CPU license each. Please note that only production CPUs have to be licensed. The names of test and development servers can of course be included in the license key file, free-of-charge.]]></content:encoded>
			<category>CPU License</category>
			
			<author>melanie.bachelier@realobjects.com</author>
			<pubDate>Fri, 22 Apr 2005 17:44:00 +0200</pubDate>
			
		</item>
		
		<item>
			<title>1.11 Can I use the Enterprise Site License for demonstration purposes? </title>
			<link>http://www.realobjects.com/support/edit-on-pro/faqs/licensing/licensing-faq/archive/2005/april/22/article/111-can-i-use-the-enterprise-site-license-for-demonstration-purposes/</link>
			<description>Yes, but only as long as the license is used to test and demonstrate your web-based application...</description>
			<content:encoded><![CDATA[<p>Yes, but only as long as the license is used to test and demonstrate your web-based application (which includes edit-on Pro) to the users within your organization/company/firm. You are not allowed to use the Enterprise Site License for demonstration purposes within your public website.</p>]]></content:encoded>
			<category>Enterprise Site License</category>
			
			<author>melanie.bachelier@realobjects.com</author>
			<pubDate>Fri, 22 Apr 2005 17:18:00 +0200</pubDate>
			
		</item>
		
		<item>
			<title>1.10 How about my test and development servers?</title>
			<link>http://www.realobjects.com/support/edit-on-pro/faqs/licensing/licensing-faq/archive/2005/april/22/article/110-how-about-my-test-and-development-servers/</link>
			<description>Generally the names of test and development servers can be included in the license key file...</description>
			<content:encoded><![CDATA[<p>Generally the names of test and development servers can be included in the license key file free-of-charge, but only as long as they are used to develop and test the integration of edit-on Pro into your application, and not for the creation or development of content.</p><p>If your development or test server is used productively, e.g. if you insert data on your development or test server first, then just update your live server, the development or test server has to be separately licensed. Within the &quot;Purchasing Wizard&quot; you will find special fields which allow you to indicate the <a href="support/edit-on-pro/faqs/licensing/licensing-faq/archive/2005/may/03/article/53-what-is-a-server-name/" >server names</a> for production as well as test/development servers.</p>]]></content:encoded>
			<category>Enterprise Site License</category>
			
			<author>melanie.bachelier@realobjects.com</author>
			<pubDate>Fri, 22 Apr 2005 17:17:00 +0200</pubDate>
			
		</item>
		
		<item>
			<title>1.9 Is the Enterprise Site License restricted to a server, server name, IP, URL or domain?</title>
			<link>http://www.realobjects.com/support/edit-on-pro/faqs/licensing/licensing-faq/archive/2005/april/22/article/19-is-the-enterprise-site-license-restricted-to-a-server-server-name-ip-url-or-domain/</link>
			<description>No, only the percentage of users who access the editor from on-site or on-campus is relevant. You...</description>
			<content:encoded><![CDATA[<p>No, only the percentage of users who access the editor from on-site or on-campus is relevant. You just have to make sure that less than 10% of the overall users access the editor from off-site or off-campus locations. Therefore, you can provide more than one server name, IP or domain.</p>]]></content:encoded>
			<category>Enterprise Site License</category>
			
			<author>melanie.bachelier@realobjects.com</author>
			<pubDate>Fri, 22 Apr 2005 17:16:00 +0200</pubDate>
			
		</item>
		
		<item>
			<title>1.8 Can I use an Enterprise Site License within a public/anonymous website?</title>
			<link>http://www.realobjects.com/support/edit-on-pro/faqs/licensing/licensing-faq/archive/2005/april/22/article/18-can-i-use-an-enterprise-site-license-within-a-publicanonymous-website/</link>
			<description>No, in such a case you will need an CPU License.</description>
			<content:encoded><![CDATA[<p>No, in such a case you will need an <a href="products/edit-on-pro/try-buy/licensing-terms/" target="_top" >CPU License</a>.</p>]]></content:encoded>
			<category>Enterprise Site License</category>
			
			<author>melanie.bachelier@realobjects.com</author>
			<pubDate>Fri, 22 Apr 2005 17:15:00 +0200</pubDate>
			
		</item>
		
		<item>
			<title>1.7 The majority of my users use the editor from off-site (remote) locations. Does the Enterprise Site License cover this scenario?</title>
			<link>http://www.realobjects.com/support/edit-on-pro/faqs/licensing/licensing-faq/archive/2005/april/22/article/17-the-majority-of-my-users-use-the-editor-from-off-site-remote-locations-does-the-enterprise-si/</link>
			<description>No, if more than 10% of the overall users access the editor from off-site or off-campus, the CPU...</description>
			<content:encoded><![CDATA[<p>No, if more than 10% of the overall users access the editor from off-site or off-campus, the <a href="products/edit-on-pro/try-buy/licensing-terms/" target="_top" >CPU License</a> would be a better choice for you.</p>]]></content:encoded>
			<category>Enterprise Site License</category>
			
			<author>melanie.bachelier@realobjects.com</author>
			<pubDate>Fri, 22 Apr 2005 17:08:00 +0200</pubDate>
			
		</item>
		
		<item>
			<title>1.6 We have hundreds of users evenly spread accross various sites in the world, e.g. our offices in Frankfurt, Munich, Paris and New York. Does the Enterprise Site License allow users from those 4 sites to use the editor?</title>
			<link>http://www.realobjects.com/support/edit-on-pro/faqs/licensing/licensing-faq/archive/2005/april/22/article/16-we-have-hundreds-of-users-evenly-spread-accross-various-sites-in-the-world-eg-our-offices-in/</link>
			<description>No, when using the Enterprise Site License at least 90% of the users must come from one...</description>
			<content:encoded><![CDATA[<p>No, when using the Enterprise Site License at least 90% of the users must come from one geographical site. So, in this case 4 Enterprise Site Licenses would be needed. An alternative might be an appropriate number of <a href="products/edit-on-pro/try-buy/licensing-terms/" target="_top" >CPU License Packs</a>.</p>]]></content:encoded>
			<category>Enterprise Site License</category>
			
			<author>melanie.bachelier@realobjects.com</author>
			<pubDate>Fri, 22 Apr 2005 17:07:00 +0200</pubDate>
			
		</item>
		
		<item>
			<title>1.5 Can I use the Enterprise Site License for various organizations/companies?</title>
			<link>http://www.realobjects.com/support/edit-on-pro/faqs/licensing/licensing-faq/archive/2005/april/22/article/15-can-i-use-the-enterprise-site-license-for-various-organizationscompanies/</link>
			<description>No, as mentioned in the edit-on Pro licensing terms, the Enterprise Site License is valid for only...</description>
			<content:encoded><![CDATA[<p>No, as mentioned in the edit-on Pro licensing terms, the Enterprise Site License is valid for only one organization/company/firm (= licensee). You will find the licensee&rsquo;s name in the &quot;Licenses for:&quot; field of the edit-on Pro &quot;Info/About&quot; box. To retrieve this information press the &quot;i&quot; button within the editor's toolbar.</p>]]></content:encoded>
			<category>Enterprise Site License</category>
			
			<author>melanie.bachelier@realobjects.com</author>
			<pubDate>Fri, 22 Apr 2005 17:06:00 +0200</pubDate>
			
		</item>
		
		<item>
			<title>1.4 Which users/authors are allowed to access the editor?</title>
			<link>http://www.realobjects.com/support/edit-on-pro/faqs/licensing/licensing-faq/archive/2005/april/22/article/14-which-usersauthors-are-allowed-to-access-the-editor/</link>
			<description>As mentioned in the edit-on Pro licensing terms, the Enterprise Site License is valid for only one...</description>
			<content:encoded><![CDATA[<p>As mentioned in the edit-on Pro licensing terms, the Enterprise Site License is valid for only one organization/company/fim (= licensee). So, the users/authors must belong to the organization/company/fimr for which edit-on-Pro is licensed, including the organization/company/firm's employees, field workers, sales force, etc.</p>]]></content:encoded>
			<category>Enterprise Site License</category>
			
			<author>melanie.bachelier@realobjects.com</author>
			<pubDate>Fri, 22 Apr 2005 17:05:00 +0200</pubDate>
			
		</item>
		
		<item>
			<title>1.3 Is there any user limitation?</title>
			<link>http://www.realobjects.com/support/edit-on-pro/faqs/licensing/licensing-faq/archive/2005/april/22/article/13-is-there-any-user-limitation/</link>
			<description>No, you just have to guarantee that the majority (&gt; 90%) of the users come from on-site or...</description>
			<content:encoded><![CDATA[<p>No, you just have to guarantee that the majority (&gt; 90%) of the users come from on-site or on-campus locations.</p>]]></content:encoded>
			<category>Enterprise Site License</category>
			
			<author>melanie.bachelier@realobjects.com</author>
			<pubDate>Fri, 22 Apr 2005 17:04:00 +0200</pubDate>
			
		</item>
		
		<item>
			<title>1.2 What is the Enterprise Site License for?</title>
			<link>http://www.realobjects.com/support/edit-on-pro/faqs/licensing/licensing-faq/archive/2005/april/22/article/12-what-is-the-enterprise-site-license-for/</link>
			<description>The Enterprise Site License is exclusively for use of edit-on Pro in an Intranet/Extranet or when...</description>
			<content:encoded><![CDATA[<p>The Enterprise Site License is exclusively for use of edit-on Pro in an Intranet/Extranet or when using it over the Internet with non-anonymous users, e.g. authenticated users, closed user groups. A user counts as an edit-on Pro user when he/she has access to edit-on Pro within or through your information system.</p>]]></content:encoded>
			<category>Enterprise Site License</category>
			
			<author>melanie.bachelier@realobjects.com</author>
			<pubDate>Fri, 22 Apr 2005 17:03:00 +0200</pubDate>
			
		</item>
		
		<item>
			<title>1.1 What does &quot;Site&quot; mean?</title>
			<link>http://www.realobjects.com/support/edit-on-pro/faqs/licensing/licensing-faq/archive/2005/april/22/article/11-what-does-site-mean/</link>
			<description>Site means geographical location or single physical site, not website. So, in line with the &quot;Site...</description>
			<content:encoded><![CDATA[<p>Site means geographical location or single physical site, not website. So, in line with the &quot;Site definition&quot; within the <a href="fileadmin/products/eop5/license.pdf" target="_blank" >edit-on Pro Software License Agreement</a>, at least 90% of the overall edit-on Pro users have to access the editor from on-site or on-campus locations.</p><p> </p>]]></content:encoded>
			<category>Enterprise Site License</category>
			
			<author>melanie.bachelier@realobjects.com</author>
			<pubDate>Fri, 22 Apr 2005 16:20:00 +0200</pubDate>
			
		</item>
		
	</channel>
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